4-chess team game
Day 2 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 06/07/2012 - Last Updated: 06/15/2012 - 4-Chess
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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cowsheeppig
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
0
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Player team
Terrain Tactics [ 970 / 27000 ] Prime Tactics [ 970 / 81000 ]
Lightning Drive [ 265 / 27000 ] Lightning Strike [ 265 / 81000 ]
Patches0456
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10000
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Player team
Black Wave [ 1280 / 27000 ] Black Storm [ 1280 / 81000 ]
Lightning Drive [ 530 / 27000 ] Lightning Strike [ 530 / 81000 ]
CoolJets
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
8000
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
......
Units gain +10% attack. Units gain +30% attack, but lose -20% defense.
0
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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