my second design map
Day 20 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/09/2012 - Last Updated: 10/25/2012 - my second map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
reegrom
Units gain +10% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20100
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    Units in vision only
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Black Wave [ 27000 / 27000 ] Black Storm [ 77350 / 81000 ]
Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 51837.5 / 81000 ]
SHADOWFOX2
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack.
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Urban Blight [ 17386.2 / 27000 ] High Society [ 17386.2 / 81000 ]
Black Wave [ 27000 / 27000 ] Black Storm [ 29935.5 / 81000 ]
the lone hero
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 47526.9 / 81000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 41006 / 81000 ]
TKoon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack and +10% defense.
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Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
None [ 27000 / 27000 ] Ex Machina [ 30632.5 / 81000 ]
0Aero0
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Luck on attacks is +0 to +19%.
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    Units in vision only
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 45000 / 81000 ]
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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