teamplay-4w
Day 20 - Boot: 00d 00h 00m - AET:
Game Started: 11/09/2012 - Last Updated: 11/10/2012 - 2 vs 2 Of Possibly Ye Olde Times
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
idalgo
Units gain +30% attack, but lose -20% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
46500
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    Units in vision only
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Player team
Knuckleduster [ 12040 / 27000 ] Haymaker [ 12040 / 81000 ]
Gold Rush [ 27000 / 27000 ] Power of Money [ 30379.9 / 81000 ]
Der Aasfresser
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
81400
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    Units in vision only
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Player team
Tower Shield [ 14960.6 / 27000 ] Tower of Power [ 14960.6 / 81000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 50540 / 81000 ]
Nemingway
Units gain +30% attack, but lose -20% defense. Units cost is reduced to 90% (10% cheaper).
91430
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    Units in vision only
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Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 38578 / 81000 ]
Barter [ 6057 / 27000 ] Merchant Union [ 6057 / 81000 ]
Armando_Jackson
Units (even air units) gain +10% attack power on roads. No day-to-day abilities.
6200
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    Units in vision only
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Player team
Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 81000 ]
Sideslip [ 27000 / 27000 ] Sidewinder [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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