Bad News Brown D
Day 78 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/11/2012 - Last Updated: 03/04/2013 - Bad Company
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
valof133
Unaffected by snow, but rain affects him the same as snow would for others. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
28229
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SUPER
Gold Rush [ 27000 / 27000 ] Power of Money [ 30068.6 / 81000 ]
lolabunny
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units repair +1 additional HP (note: liable for costs).
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Tower Shield [ 23115 / 27000 ] Tower of Power [ 23115 / 81000 ]
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 41652.5 / 81000 ]
gwenjemaelle
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 64800 / 81000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 54000 / 81000 ]
RNT
Units repair +1 additional HP (note: liable for costs). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
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Lucky Lass [ 15952 / 27000 ] Covering Fire [ 15952 / 81000 ]
Meteor Strike [ 3315 / 27000 ] Meteor Strike II [ 3315 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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