1 vs. 3 .
Day 14 - Boot: 00d 00h 00m - AET:
Game Started: 01/15/2013 - Last Updated: 02/07/2013 - 1_TEAM_4_FUN
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
zedebeus
Units gain +30% attack, but lose -20% defense. Units (even air units) gain +10% attack power on plains.
10900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 37550 / 81000 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 52995 / 81000 ]
OhSoSIlent
Unaffected by snow, but rain affects him the same as snow would for others. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
8000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 18985 / 27000 ] Winter Fury [ 18985 / 81000 ]
Enhanced Vision [ 9205 / 27000 ] Counter Break [ 9205 / 81000 ]
Nyvelion
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
5300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 15935 / 27000 ] Prime Tactics [ 15935 / 81000 ]
Urban Blight [ 9190 / 27000 ] High Society [ 9190 / 81000 ]
violin3fome
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
1300
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Lucky Lass [ 1820 / 27000 ] Covering Fire [ 1820 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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