Day 16 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/23/2013 - Last Updated: 04/10/2013 - 3 VS 3 (left VS right)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
corbinoo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
22800
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 20873.4 / 27000 ] Super Snipe [ 20873.4 / 81000 ]
Lightning Drive [ 10365 / 27000 ] Lightning Strike [ 10365 / 81000 ]
MSepulveda
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
35100
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 6500 / 27000 ] Super Snipe [ 6500 / 81000 ]
Gold Rush [ 3250 / 27000 ] Power of Money [ 3250 / 81000 ]
RNT
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
800
  • 0
  • 0
  • 0
Player team
SUPER
Double Time [ 27000 / 27000 ] Victory March [ 55138 / 81000 ]
violin3fome
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
36700
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 27980 / 81000 ]
digin985
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
27300
  • 0
  • 0
  • 0
Player team
Barter [ 10077.5 / 27000 ] Merchant Union [ 10077.5 / 81000 ]
Gold Rush [ -1460.7 / 27000 ] Power of Money [ -1460.7 / 81000 ]
Deniz291
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
31000
  • 0
  • 0
  • 0
Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 63000 / 81000 ]
Lightning Drive [ 21480 / 27000 ] Lightning Strike [ 21480 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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