Cleveland Bus Driver Y
Day 23 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 03/07/2013 - Last Updated: 05/09/2013 - dark citadel
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Mael
Units (even air units) gain +10% attack power on roads. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
28100
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 35017.5 / 81000 ]
lazernerd
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 33980 / 81000 ]
Hyper Repair [ 9155 / 27000 ] Hyper Upgrade [ 9155 / 81000 ]
tiford
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 54000 / 81000 ]
Terrain Tactics [ 26855 / 27000 ] Prime Tactics [ 26855 / 81000 ]
RNT
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 59597.5 / 81000 ]
Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 45000 / 81000 ]
Epic
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 45000 / 81000 ]
Lightning Drive [ 7705 / 27000 ] Lightning Strike [ 7705 / 81000 ]
lolabunny
Units (even air units) gain +10% attack power on roads. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
37500
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Player team
Forced March [ 25502.5 / 27000 ] Trail of Woe [ 25502.5 / 81000 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 65055 / 81000 ]
systericon
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +30% attack, but lose -20% defense.
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Player team
POWER
Knuckleduster [ 27000 / 27000 ] Haymaker [ 50260 / 81000 ]
Ghost_pirate
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
25700
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 55347.5 / 81000 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 30237.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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