real life
Day 93 - Boot: 00d 00h 00m - AET:
Game Started: 03/15/2013 - Last Updated: 02/04/2014 - The World
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Meteor
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burn
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 64800 / 81000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 54954 / 81000 ]
destroy1803
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 81000 / 81000 ]
Tsunami [ 27000 / 27000 ] Typhoon [ 48330 / 81000 ]
armyninja
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
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Urban Blight [ 27000 / 27000 ] High Society [ 46610 / 81000 ]
Urban Blight [ 27000 / 27000 ] High Society [ 33250 / 81000 ]
destroy1801
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
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Gold Rush [ 27000 / 27000 ] Power of Money [ 54000 / 81000 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 81000 ]
destroy1802
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Hyper Repair [ 24367.5 / 27000 ] Hyper Upgrade [ 24367.5 / 81000 ]
Lightning Drive [ 4577.5 / 27000 ] Lightning Strike [ 4577.5 / 81000 ]
Hrtless
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Double Time [ 22403.9 / 27000 ] Victory March [ 22403.9 / 81000 ]
Double Time [ 27000 / 27000 ] Victory March [ 33165 / 81000 ]
hear
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 81000 ]
Enhanced Vision [ 9170 / 27000 ] Counter Break [ 9170 / 81000 ]
Tyler1234
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
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Copter Command [ 20937.5 / 27000 ] Airborne Assault [ 20937.5 / 81000 ]
Copter Command [ -770 / 27000 ] Airborne Assault [ -770 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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