5p ffa
Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 03/18/2013 - Last Updated: 05/01/2013 - Randomizer: on
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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lvda_1
Units gain +10% attack. Units gain +10% attack and +10% defense.
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Black Wave [ -307.5 / 27000 ] Black Storm [ -307.5 / 81000 ]
None [ 2410 / 27000 ] Ex Machina [ 2410 / 81000 ]
Azzaphox
Units (even air units) gain +10% attack power on roads. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
43800
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Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 81000 ]
Double Time [ 27000 / 27000 ] Victory March [ 53710 / 81000 ]
Ghost_pirate
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +30% attack, but lose -20% defense.
9200
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Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 54000 / 81000 ]
Knuckleduster [ 13345 / 27000 ] Haymaker [ 13345 / 81000 ]
gas234567890
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
400
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Max Force [ 27000 / 27000 ] Max Blast [ 63530 / 81000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 30985 / 81000 ]
Eleven17
Unaffected by snow, but rain affects him the same as snow would for others. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Blizzard [ 27000 / 27000 ] Winter Fury [ 90000 / 81000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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