Oops, War
Day 21 - Boot: 00d 00h 00m - AET:
Game Started: 03/24/2013 - Last Updated: 06/19/2013 - The World
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Ignorance
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
1600
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    0/?
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SUPER
ICEBLUEBC
No day-to-day abilities.
55700
  • 0
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  • 0
    0/?
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    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 111974.4 / 81000 ]
Sybray
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
28000
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    0/?
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Gold Rush
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
57900
  • 0
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    0/?
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Szoker
Units gain +10% attack.
43800
  • 0
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    0/?
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SUPER
freshkest
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16000
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 27000 / 27000 ] High Society [ 30995 / 81000 ]
zgladd
No day-to-day abilities.
36500
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Wolf Pack
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26800
  • 0
  • 0
  • 0
    0/?
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    0/?
Double Time [ 27000 / 27000 ] Victory March [ 50735 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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