Zombiez attack
Day 6 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 06/04/2013 - Last Updated: 08/14/2013 - [Zombies]Safest Place on Earth
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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akahush
No day-to-day abilities.
18000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
ICEBLUEBC
Units cost +20% more to build, but gain +30% attack and defense.
15400
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Player team
Morale Boost [ 6142.8 / 27000 ] Samurai Spirit [ 6142.8 / 81000 ]
youscrub
Units cost is reduced to 90% (10% cheaper).
21700
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Scutty
No day-to-day abilities.
2000
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Player team
Hyper Repair [ 14795 / 27000 ] Hyper Upgrade [ 14795 / 81000 ]
Bobsguns
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
5000
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    Units in vision only
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Player team
Max Force [ 3615 / 27000 ] Max Blast [ 3615 / 81000 ]
bogger
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
25400
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    Units in vision only
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Player team
Gold Rush [ 3142.2 / 27000 ] Power of Money [ 3142.2 / 81000 ]
TheOutcastsOwn
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
593000
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Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 40700 / 81000 ]
queen12
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
5000
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Player team
Tower Shield [ 860 / 27000 ] Tower of Power [ 860 / 81000 ]
manga_fanatic
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
33000
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
KillerChair
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15200
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    Units in vision only
  • 0
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Player team
Gold Rush [ 8205 / 27000 ] Power of Money [ 8205 / 81000 ]
UndecidedUsername
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
17000
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    Units in vision only
  • 0
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
YoshiMelt
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16000
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
PantsPlease
Units gain +10% attack.
17000
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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