[show] korean war
Day 43 - Boot: 00d 00h 00m - AET:
Game Started: 07/02/2013 - Last Updated: 08/22/2013 - Korean peninsula HD
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
cryaciccl
No day-to-day abilities.
19500
  • 0
  • 0
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    0/?
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 63320.7 / 81000 ]
Karis Fra Mauro
Units cost is reduced to 90% (10% cheaper).
166070
  • 0
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 230995.2 / 81000 ]
Thrasymachos
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22300
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 161243.2 / 81000 ]
Gold Rush
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
57800
  • 0
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Player team
Gold Rush [ 20142.3 / 27000 ] Power of Money [ 20142.3 / 81000 ]
Bamboozle
Units cost is reduced to 90% (10% cheaper).
39660
  • 0
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    0/?
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 55940 / 81000 ]
AlbertWynBaumgartner
Units cost +20% more to build, but gain +30% attack and defense.
49500
  • 0
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 213963.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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