Bay12LB World War II
Day 27 - Boot: 00d 00h 00m - AET:
Game Started: 07/21/2013 - Last Updated: 07/26/2013 - 4 Player World Map
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Alexor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16200
  • 0
  • 0
  • 0
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 54000 / 81000 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 27500 / 81000 ]
Tiruin
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14900
  • 0
  • 0
  • 0
Terrain Tactics [ 2170 / 27000 ] Prime Tactics [ 2170 / 81000 ]
Enhanced Vision [ 16622.5 / 27000 ] Counter Break [ 16622.5 / 81000 ]
Duckling
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19700
  • 0
  • 0
  • 0
Blizzard [ 140 / 27000 ] Winter Fury [ 140 / 81000 ]
Tsunami [ 6060 / 27000 ] Typhoon [ 6060 / 81000 ]
SomeStupidGuy
Luck on attacks is -9% to +24%. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12600
  • 0
  • 0
  • 0
Brute Force [ 5915 / 27000 ] Barbaric Blow [ 5915 / 81000 ]
Tsunami [ 27000 / 27000 ] Typhoon [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.