Teamwork: 3 vs 3
Day 11 - Boot: 00d 00h 00m - AET:
Game Started: 02/04/2006 - Last Updated: 04/12/2006 - mountain fights! (3vs3)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Kejardon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
2000
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Player team
POWER
Snow
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13500
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 27000 / 81000 ]
SuperSquall
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22040
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Player team
Gold Rush [ 26208.8 / 27000 ] Power of Money [ 26208.8 / 81000 ]
Mr. Snack
Units gain +10% attack.
17800
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Player team
Black Wave [ 20874.4 / 27000 ] Black Storm [ 20874.4 / 81000 ]
ibm2431
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15000
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Player team
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 42269.6 / 81000 ]
RockmanX_Zero
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
1360
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Player team
Gold Rush [ 24976 / 27000 ] Power of Money [ 24976 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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