Back Into The Wilderness
Day 29 - Boot: 00d 00h 00m - AET:
Game Started: 09/21/2013 - Last Updated: 07/11/2014 - The Wilderness...
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Meteor
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RNT
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
33500
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Double Time [ 27000 / 27000 ] Victory March [ 61245 / 81000 ]
Urban Blight [ 27000 / 27000 ] High Society [ 29082.5 / 81000 ]
gk_hod
Units gain +10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
61000
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Black Wave [ 16080 / 27000 ] Black Storm [ 16080 / 81000 ]
Tsunami [ 27000 / 27000 ] Typhoon [ 62382.5 / 81000 ]
Veritech
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11100
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Market Crash [ 24760 / 27000 ] War Bonds [ 24760 / 81000 ]
Lightning Drive [ 10622.5 / 27000 ] Lightning Strike [ 10622.5 / 81000 ]
Blackiey
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack.
10500
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
CrimsonDan21
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack.
9300
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
ctsun
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13400
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Sideslip [ 27000 / 27000 ] Sidewinder [ 28925 / 81000 ]
Double Time [ 17270 / 27000 ] Victory March [ 17270 / 81000 ]
darkjador
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
H0RSED1K
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10000
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
ryx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14900
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Double Time [ 27000 / 27000 ] Victory March [ 81820 / 81000 ]
Max Force [ 27000 / 27000 ] Max Blast [ 39597.5 / 81000 ]
rangan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15600
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Double Time [ 27000 / 27000 ] Victory March [ 32050 / 81000 ]
Meteor Strike [ 14225 / 27000 ] Meteor Strike II [ 14225 / 81000 ]
RoyalSunset
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21400
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 54000 / 81000 ]
Double Time [ 7785 / 27000 ] Victory March [ 7785 / 81000 ]
lord_jamlo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
9500
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Black Wave [ 27000 / 27000 ] Black Storm [ 27397.5 / 81000 ]
Come_on
No day-to-day abilities. Unaffected by snow, but rain affects him the same as snow would for others.
1000
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 39235 / 81000 ]
Blizzard [ 552.5 / 27000 ] Winter Fury [ 552.5 / 81000 ]
SG-1
Units gain +30% attack, but lose -20% defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
9000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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