Hyper Zombie
Day 5 - Boot: 00d 00h 00m - AET:
Game Started: 10/10/2013 - Last Updated: 12/29/2013 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
miketomski miketomski
No day-to-day abilities.
18000
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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hyperatrisk hyperatrisk
No day-to-day abilities.
9000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Ramsa Ramsa
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
9000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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uber recon uber recon
Units cost +20% more to build, but gain +30% attack and defense.
10800
Morale Boost [ 15867.2 / 27000 ] Samurai Spirit [ 15867.2 / 81000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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webbs62 webbs62
Units gain +10% attack.
20000
Black Wave [ 7302.4 / 27000 ] Black Storm [ 7302.4 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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cryaciccl cryaciccl
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
25000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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RTX-007 RTX-007
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
216000
Copter Command [ 14536.2 / 27000 ] Airborne Assault [ 14536.2 / 81000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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freshkest freshkest
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10800
Urban Blight [ 2220 / 27000 ] High Society [ 2220 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Black Irony Black Irony
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17000
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Xeldyn Xeldyn
Units gain +10% attack and +10% defense.
14000
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Cpt_Klutzershy Cpt_Klutzershy
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17000
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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mlee888 mlee888
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16200
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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KillerChair KillerChair
Units gain +30% attack, but lose -20% defense.
17000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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