A sia beat you
Day 5 - Boot: 00d 00h 00m - AET:
Game Started: 11/08/2013 - Last Updated: 02/18/2014 - Southeast Asia 96*80
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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robelleyumi17
Units repair +1 additional HP (note: liable for costs). Units (even air units) gain +10% attack power on plains.
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
judobob5
No day-to-day abilities. No day-to-day abilities.
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
smyrin
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
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Hyper Repair [ 14000 / 27000 ] Hyper Upgrade [ 14000 / 81000 ]
Knuckleduster [ 7000 / 27000 ] Haymaker [ 7000 / 81000 ]
waylonman
Units gain +10% attack. Luck on attacks is -14% to +29%.
527500
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Black Wave [ 27000 / 27000 ] Black Storm [ 28000 / 81000 ]
Overclock [ 14000 / 27000 ] System Crash [ 14000 / 81000 ]
Kyle8865
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units gain +10% attack.
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
flagninja
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
653000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
inferno_titian
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
610500
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Sakura301
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
589400
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
jimmy
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
555200
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
siegwahrheit
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
718400
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Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
HandyMantis
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack.
587100
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Sai4Win
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost +20% more to build, but gain +30% attack and defense.
616000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Evo on Fire
Units gain +10% attack. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
528500
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Hemskinator
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
528800
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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