RM12
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 11/15/2013 - Last Updated: 03/29/2014 - The worst map ever made
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
demoninnvolt demoninnvolt
Units cost is reduced to 90% (10% cheaper).
7320
Barter [ 754 / 27000 ] Merchant Union [ 754 / 81000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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DinkyDino DinkyDino
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14200
Lightning Drive [ 16285 / 27000 ] Lightning Strike [ 16285 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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KillerChair KillerChair
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
20500
Urban Blight [ 7617 / 27000 ] High Society [ 7617 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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XerothFZ XerothFZ
Units cost +20% more to build, but gain +30% attack and defense.
34560
Morale Boost [ 19738.2 / 27000 ] Samurai Spirit [ 19738.2 / 81000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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mirddes mirddes
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
8800
Snipe Attack [ 15469.6 / 27000 ] Super Snipe [ 15469.6 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Kanbei85 Kanbei85
No day-to-day abilities.
10800
Hyper Repair [ 1740 / 27000 ] Hyper Upgrade [ 1740 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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LP Finale LP Finale
No day-to-day abilities.
17000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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AlbertWynBaumgartner AlbertWynBaumgartner
Units repair +1 additional HP (note: liable for costs).
800
Lucky Lass [ 2650 / 27000 ] Covering Fire [ 2650 / 81000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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