Too many Zombies-Rematch
Day 3 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/22/2013 - Last Updated: 01/13/2014 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
demoninnvolt
Units cost is reduced to 90% (10% cheaper).
17500
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Player team
Barter [ 4560 / 27000 ] Merchant Union [ 4560 / 81000 ]
ChevalMalFet
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17900
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Player team
Snipe Attack [ 5295 / 27000 ] Super Snipe [ 5295 / 81000 ]
pherigull
Units repair +1 additional HP (note: liable for costs).
6000
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Player team
Lucky Lass [ 1260 / 27000 ] Covering Fire [ 1260 / 81000 ]
Cpt_Klutzershy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16000
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Player team
Snipe Attack [ 6950 / 27000 ] Super Snipe [ 6950 / 81000 ]
Sybray
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10000
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Player team
Meteor Strike [ 7035 / 27000 ] Meteor Strike II [ 7035 / 81000 ]
freshkest
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
33500
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Baconius
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
411100
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Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 33865 / 81000 ]
NeonTurtle
Units cost +20% more to build, but gain +30% attack and defense.
16600
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Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
webbs62
Units gain +10% attack.
28000
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Player team
Black Wave [ 1095 / 27000 ] Black Storm [ 1095 / 81000 ]
Jelloturtle
Units gain +30% attack, but lose -20% defense.
36000
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Fulgrims Ninja
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
max8987
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
23500
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
rangan
Units cost +20% more to build, but gain +30% attack and defense.
34600
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Player team
Morale Boost [ 495 / 27000 ] Samurai Spirit [ 495 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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