14 nation active ffa
Day 18 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/14/2013 - Last Updated: 03/18/2014 - The Fight of Fourteen Nations
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Nicholas.Cage.21
Luck on attacks is -14% to +29%.
5000
  • 0
  • 0
  • 0
Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
HandyMantis
Units repair +1 additional HP (note: liable for costs).
11000
  • 0
  • 0
  • 0
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
rbaune
No day-to-day abilities.
5000
  • 0
  • 0
  • 0
Hyper Repair [ 625 / 27000 ] Hyper Upgrade [ 625 / 81000 ]
brotha
Units gain +30% attack, but lose -20% defense.
3000
  • 0
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
orangeomega44
Units gain +10% attack.
33000
  • 0
  • 0
  • 0
Black Wave [ 16265 / 27000 ] Black Storm [ 16265 / 81000 ]
IG.YYF
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22500
  • 0
  • 0
  • 0
POWER
RTX-007
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
75600
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 86400 / 81000 ]
Blinkey
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25000
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 58520 / 81000 ]
demoninnvolt
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
4000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
TheOyster
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
5000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
rangan
No day-to-day abilities.
11500
  • 0
  • 0
  • 0
Hyper Repair [ 3880 / 27000 ] Hyper Upgrade [ 3880 / 81000 ]
Anivionics
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
4000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
the_other_brand
Units repair +1 additional HP (note: liable for costs).
10400
  • 0
  • 0
  • 0
Lucky Lass [ 12725 / 27000 ] Covering Fire [ 12725 / 81000 ]
snowlico
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
7000
  • 0
  • 0
  • 0
Meteor Strike [ 2900 / 27000 ] Meteor Strike II [ 2900 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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