4 vs 4 bananas
Day 21 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/17/2013 - Last Updated: 03/27/2014 - Bicuspid Curve
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mrbananas8
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
600
  • 0
  • 0
  • 0
Player team
POWER
MaleMaldives
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
4000
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Defuso
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
5900
  • 0
  • 0
  • 0
Player team
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
durty
Units gain +10% attack.
6000
  • 0
  • 0
  • 0
Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 81000 / 81000 ]
CloakanSwagger
No day-to-day abilities.
4000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
tuddle
Unaffected by snow, but rain affects him the same as snow would for others.
5000
  • 0
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
XerothFZ
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
6000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
snowlico
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
4000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.