Robo FFA 6
Day 18 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/17/2014 - Last Updated: 03/18/2014 - ~Robocop~ "Open G" Island FFA
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Coquel
No day-to-day abilities.
9000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
HandyMantis
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
7000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
AlbertWynBaumgartn…
Units (even air units) gain +10% attack power on plains.
1400
  • 0
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 30295 / 81000 ]
SimaTsuki
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
webbs62
Units gain +10% attack.
20000
  • 0
  • 0
  • 0
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Defuso
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10500
  • 0
  • 0
  • 0
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
rusty4tw
No day-to-day abilities.
5000
  • 0
  • 0
  • 0
Sideslip [ 720 / 27000 ] Sidewinder [ 720 / 81000 ]
KenshinX28
Luck on attacks is +0 to +19%.
44300
  • 0
  • 0
  • 0
Lucky Star [ 13665 / 27000 ] Lady Luck [ 13665 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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