hypo01
Day 29 - Boot: 00d 00h 00m - AET:
Game Started: 01/10/2014 - Last Updated: 06/01/2014 - Europa 60*60
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
zzzZed
Units cost +20% more to build, but gain +30% attack and defense.
27000
  • 0
  • 0
  • 0
Morale Boost [ 5265.2 / 27000 ] Samurai Spirit [ 5265.2 / 81000 ]
adrianomr
No day-to-day abilities.
4000
  • 0
  • 0
  • 0
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Myroc
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10000
  • 0
  • 0
  • 0
Urban Blight [ 2248.8 / 27000 ] High Society [ 2248.8 / 81000 ]
mrbananas8
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
2200
  • 0
  • 0
  • 0
POWER
skedar
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
87900
  • 0
  • 0
  • 0
Tsunami [ 27000 / 27000 ] Typhoon [ 108864 / 81000 ]
SimaTsuki
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21000
  • 0
  • 0
  • 0
Terrain Tactics [ 784.6 / 27000 ] Prime Tactics [ 784.6 / 81000 ]
hypolite
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
74500
  • 0
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 116640 / 81000 ]
dannyrobinson12
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
4000
  • 0
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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