JoAnSaMiPaPa-3
Day 26 - Boot: 00d 00h 00m - AET:
Game Started: 01/17/2014 - Last Updated: 08/25/2014 - Hexamethylene
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ironstorm ironstorm
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
32100
Turbo Charge [ 27000 / 27000 ] Overdrive [ 77760 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
LaserDatsun LaserDatsun
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
6000
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 90720 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
sienage sienage
No day-to-day abilities.
28400
Sideslip [ 10475.2 / 27000 ] Sidewinder [ 10475.2 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
Crusader84 Crusader84
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
31100
Urban Blight [ 10519.7 / 27000 ] High Society [ 10519.7 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Player team
Killerrabbit Killerrabbit
Units repair +1 additional HP (note: liable for costs).
26100
Lucky Lass [ 17695 / 27000 ] Covering Fire [ 17695 / 81000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
PsychoMike PsychoMike
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
31400
Turbo Charge [ 27000 / 27000 ] Overdrive [ 30680 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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