F12
Day 20 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/12/2014 - Last Updated: 09/27/2014 - The Fight of Fourteen Nations
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Myroc
Units gain +10% attack.
31900
  • 0
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  • 0
    0/?
    0/?
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    0/?
Black Wave [ 27000 / 27000 ] Black Storm [ 43925 / 81000 ]
webbs62
Units gain +10% attack.
8000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Endorph
Unaffected by snow, but rain affects him the same as snow would for others.
4000
  • 0
  • 0
  • 0
    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
akiyoshi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35200
  • 0
  • 0
  • 0
    0/?
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    0/?
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 81000 ]
lvjd1828
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
3000
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  • 0
    0/?
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Urban Blight [ 10560 / 27000 ] High Society [ 10560 / 81000 ]
wangjiuhu
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10000
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  • 0
    0/?
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Double Time [ 1115 / 27000 ] Victory March [ 1115 / 81000 ]
lvda_1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13500
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  • 0
    0/?
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Double Time [ 12005 / 27000 ] Victory March [ 12005 / 81000 ]
RoyalSunset
No day-to-day abilities.
31500
  • 0
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    0/?
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 81000 ]
SimaTsuki
Units gain +10% attack.
8000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
cihvirusmaker
Units gain +10% attack.
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
gummmby
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
500
  • 0
  • 0
  • 0
    0/?
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    0/?
Terrain Tactics [ 7340 / 27000 ] Prime Tactics [ 7340 / 81000 ]
1000rpm
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Double Time [ 1205 / 27000 ] Victory March [ 1205 / 81000 ]
lord_jamlo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 78885 / 81000 ]
Dreadnought
No day-to-day abilities.
11000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 2600 / 27000 ] Hyper Upgrade [ 2600 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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