Gang War
Day 22 - Boot: 00d 00h 00m - AET:
Game Started: 02/15/2014 - Last Updated: 05/30/2014 - Gangs of the Big City
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mr Allen J
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
486700
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Copter Command [ 27000 / 27000 ] Airborne Assault [ 49105 / 81000 ]
Double Time [ 18835 / 27000 ] Victory March [ 18835 / 81000 ]
RNT
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
196800
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Copter Command [ 12095 / 27000 ] Airborne Assault [ 12095 / 81000 ]
Kyrie001
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
7000
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
LAZER001
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
8000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Kyle8865
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
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SUPER
Copter Command [ 27000 / 27000 ] Airborne Assault [ 37995 / 81000 ]
Charleslie
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
1310200
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Urban Blight [ 27000 / 27000 ] High Society [ 45000 / 81000 ]
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
uber recon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
115900
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Copter Command [ 15000 / 27000 ] Airborne Assault [ 15000 / 81000 ]
Double Time [ 15450 / 27000 ] Victory March [ 15450 / 81000 ]
zzzZed
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
155300
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Double Time [ 23515 / 27000 ] Victory March [ 23515 / 81000 ]
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Alegem
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
387700
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Copter Command [ 27000 / 27000 ] Airborne Assault [ 35880 / 81000 ]
Double Time [ 27000 / 27000 ] Victory March [ 41050 / 81000 ]
shrimpkobe
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
8000
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Dreadnought
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
83800
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Double Time [ 4970 / 27000 ] Victory March [ 4970 / 81000 ]
Hyper Repair [ 2042.5 / 27000 ] Hyper Upgrade [ 2042.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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