上子
Day 48 - Boot: 00d 00h 00m - AET:
Game Started: 05/26/2014 - Last Updated: 10/15/2014 - omg it's a 4 team map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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freshkest
Units gain +10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
30800
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 45000 / 81000 ]
eanddlewis
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). No day-to-day abilities.
1439140
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Player team
Market Crash [ 27000 / 27000 ] War Bonds [ 45000 / 81000 ]
Hyper Repair [ 17230 / 27000 ] Hyper Upgrade [ 17230 / 81000 ]
InfernusMachine
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
19500
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 81000 ]
TacticsCommand
Units gain +10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
39800
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Market Crash [ 27000 / 27000 ] War Bonds [ 41767.5 / 81000 ]
Mr Allen J
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16000
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
mechshaq
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units (even air units) gain +10% attack power on plains.
32950
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Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
Beat Down [ 14420 / 27000 ] Block Rock [ 14420 / 81000 ]
McHoss
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +30% attack, but lose -20% defense.
10000
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Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Kyle8865
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack.
7000
  • 0
  • 0
  • 0
    0/?
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Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
MSA-0011
Units gain +10% attack. Units gain +10% attack.
18000
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    0/?
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Player team
Black Wave [ 3535 / 27000 ] Black Storm [ 3535 / 81000 ]
Black Wave [ 1067.5 / 27000 ] Black Storm [ 1067.5 / 81000 ]
EVAVE
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack and +10% defense.
14000
  • 0
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Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
orangeomega44
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20300
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 34040 / 81000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 45000 / 81000 ]
Black Shoal
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
7900
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  • 0
    0/?
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    0/?
Player team
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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