team 4x4
Day 12 - Boot: 00d 00h 00m - AET:
Game Started: 06/23/2014 - Last Updated: 10/30/2014 - (8)Center Island v1.1
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Fun In The Chun
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
19700
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Player team
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
poketmon55
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
4300
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    0/?
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Player team
Market Crash [ 27000 / 27000 ] War Bonds [ 29770 / 81000 ]
the-deadly-shadow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21800
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    0/?
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Player team
Double Time [ 24480 / 27000 ] Victory March [ 24480 / 81000 ]
Mr Allen J
Units cost +20% more to build, but gain +30% attack and defense.
32760
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 43392.6 / 81000 ]
InfernusMachine
No day-to-day abilities.
29000
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    0/?
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Player team
Hyper Repair [ 24175 / 27000 ] Hyper Upgrade [ 24175 / 81000 ]
xuxinjia
Units cost +20% more to build, but gain +30% attack and defense.
13800
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    0/?
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 39032.5 / 81000 ]
alphe260
Units (even air units) gain +10% attack power on roads.
45500
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Player team
Forced March [ 3050 / 27000 ] Trail of Woe [ 3050 / 81000 ]
aubedacier
Units (even air units) gain +10% attack power on plains.
100
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 27490 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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