Team Fight Lan House 2
Day 13 - Boot: 00d 00h 00m - AET:
Game Started: 07/02/2014 - Last Updated: 07/31/2014 - Allies vs the 'Black Hole' fortress (5P)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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hobbit_feup
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13300
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Sobradentes
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
2100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 40400 / 81000 ]
Supreme Bazinga
Units gain +10% attack.
27000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 44035 / 81000 ]
feup
Units gain +10% attack.
5300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 32695 / 81000 ]
InfernusMachine
No day-to-day abilities.
63400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 93312 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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