Race of your life
Day 21 - Boot: 00d 00h 00m - AET:
Game Started: 07/25/2014 - Last Updated: 09/07/2014 - AW Nascar
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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goooal1
Units (even air units) gain +10% attack power on roads.
19200
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Forced March [ 19485 / 27000 ] Trail of Woe [ 19485 / 81000 ]
Dragunov14
Units (even air units) gain +10% attack power on roads.
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
Nuggy
Units (even air units) gain +10% attack power on roads.
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Forced March [ 14415 / 27000 ] Trail of Woe [ 14415 / 81000 ]
Mr Allen J
Units (even air units) gain +10% attack power on roads.
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Forced March [ 27000 / 27000 ] Trail of Woe [ 37685 / 81000 ]
InfernusMachine
Units (even air units) gain +10% attack power on roads.
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Forced March [ 22050 / 27000 ] Trail of Woe [ 22050 / 81000 ]
siegwahrheit
Units (even air units) gain +10% attack power on roads.
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Forced March [ 13445 / 27000 ] Trail of Woe [ 13445 / 81000 ]
TacticsCommand
Units (even air units) gain +10% attack power on roads.
1700
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Forced March [ 15300 / 27000 ] Trail of Woe [ 15300 / 81000 ]
Wen
Units (even air units) gain +10% attack power on roads.
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Forced March [ 14945 / 27000 ] Trail of Woe [ 14945 / 81000 ]
maomao10694
Units (even air units) gain +10% attack power on roads.
22200
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Forced March [ 13840 / 27000 ] Trail of Woe [ 13840 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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