End Battle or not ?
Day 9 - Boot: 00d 00h 00m - AET:
Game Started: 07/30/2014 - Last Updated: 12/18/2014 - BH power
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
CamReza
No day-to-day abilities. Luck on attacks is +0 to +19%.
9000
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    Units in vision only
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
maomao10694
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
5060
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    Units in vision only
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Player team
Snipe Attack [ 24446 / 27000 ] Super Snipe [ 24446 / 81000 ]
Barter [ 13225.7 / 27000 ] Merchant Union [ 13225.7 / 81000 ]
lord_jamlo
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
4500
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    Units in vision only
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Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 33675 / 81000 ]
Turbo Charge [ 15060 / 27000 ] Overdrive [ 15060 / 81000 ]
The2ndBest
Units cost +20% more to build, but gain +30% attack and defense. Units gain +30% attack, but lose -20% defense.
4600
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    Units in vision only
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Player team
Morale Boost [ 20000.3 / 27000 ] Samurai Spirit [ 20000.3 / 81000 ]
Knuckleduster [ 8431 / 27000 ] Haymaker [ 8431 / 81000 ]
the-deadly-shadow
Units gain +10% attack and +10% defense. Units gain +10% attack and +10% defense.
29800
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    Units in vision only
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Player team
None [ 27000 / 27000 ] Ex Machina [ 80468.2 / 81000 ]
None [ 27000 / 27000 ] Ex Machina [ 34746 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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