Zombielandia 2
Day 8 - Boot: 00d 00h 00m - AET:
Game Started: 08/01/2014 - Last Updated: 11/10/2014 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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cryaciccl
Units cost +20% more to build, but gain +30% attack and defense.
8400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 34473.7 / 81000 ]
Dragunov14
Units cost +20% more to build, but gain +30% attack and defense.
16800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
H0RSED1K
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
2800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 20685 / 27000 ] High Society [ 20685 / 81000 ]
Nuggy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 32075 / 81000 ]
InfernusMachine
Units gain +30% attack, but lose -20% defense.
1800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 37440 / 81000 ]
kthulu
Units gain +10% attack.
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 25410 / 27000 ] Black Storm [ 25410 / 81000 ]
Navlaan
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
778500
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
the-deadly-shadow
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 15830 / 27000 ] Super Snipe [ 15830 / 81000 ]
hobbit_feup
Units cost is reduced to 90% (10% cheaper).
4900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 345 / 27000 ] Merchant Union [ 345 / 81000 ]
lord_jamlo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
28000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
smyrin
Units gain +10% attack.
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 25 / 27000 ] Black Storm [ 25 / 81000 ]
Sobradentes
Units repair +1 additional HP (note: liable for costs).
17000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 5060 / 27000 ] Covering Fire [ 5060 / 81000 ]
Mr Allen J
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 17695 / 27000 ] Super Snipe [ 17695 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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