The Hunger Games!
Day 29 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/21/2014 - Last Updated: 11/16/2014 - Hunger Games
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
maplepancakes
Units repair +1 additional HP (note: liable for costs).
15700
  • 0
  • 0
  • 0
Lucky Lass [ 1905 / 27000 ] Covering Fire [ 1905 / 81000 ]
queen12
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27300
  • 0
  • 0
  • 0
Double Time [ 3410 / 27000 ] Victory March [ 3410 / 81000 ]
InfernusMachine
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
93800
  • 0
  • 0
  • 0
Double Time [ 4640 / 27000 ] Victory March [ 4640 / 81000 ]
CAS15
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18000
  • 0
  • 0
  • 0
Double Time [ 2640 / 27000 ] Victory March [ 2640 / 81000 ]
Queen Emeraldas
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
1000
  • 0
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Damao
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25100
  • 0
  • 0
  • 0
Double Time [ 4070 / 27000 ] Victory March [ 4070 / 81000 ]
King Ska
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
9000
  • 0
  • 0
  • 0
Max Force [ 830 / 27000 ] Max Blast [ 830 / 81000 ]
Sobradentes
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
22000
  • 0
  • 0
  • 0
Market Crash [ 1250 / 27000 ] War Bonds [ 1250 / 81000 ]
CPT shocker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
61000
  • 0
  • 0
  • 0
Double Time [ 2770 / 27000 ] Victory March [ 2770 / 81000 ]
Fascelli
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
76900
  • 0
  • 0
  • 0
Double Time [ 3020 / 27000 ] Victory March [ 3020 / 81000 ]
Nixxking
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
7800
  • 0
  • 0
  • 0
Double Time [ 3225 / 27000 ] Victory March [ 3225 / 81000 ]
Nuggy
No day-to-day abilities.
7000
  • 0
  • 0
  • 0
Hyper Repair [ 2240 / 27000 ] Hyper Upgrade [ 2240 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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