Tufão das seis
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 08/23/2014 - Last Updated: 10/30/2014 - 3v3 Specialized Strife
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Mr Allen J
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
26000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 54000 / 81000 ]
Copter Command [ 27000 / 27000 ] Airborne Assault [ 40841 / 81000 ]
smyrin
Units gain +10% attack. No day-to-day abilities.
15000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 37938.6 / 81000 ]
Hyper Repair [ 16460.8 / 27000 ] Hyper Upgrade [ 16460.8 / 81000 ]
InfernusMachine
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
3200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 48984.5 / 81000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 33427.3 / 81000 ]
TacticsCommand
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18280
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 27000 / 27000 ] Typhoon [ 37894.6 / 81000 ]
Gold Rush [ 17767 / 27000 ] Power of Money [ 17767 / 81000 ]
Herr destructor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15380
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 27000 / 27000 ] Power of Money [ 45000 / 81000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 45160 / 81000 ]
xMrTenorioRTx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
35000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 24269.5 / 27000 ] Victory March [ 24269.5 / 81000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 32512.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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