Safest Place on Earth
Day 26 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 09/03/2014 - Last Updated: 01/20/2015 - [Zombies]Safest Place on Earth
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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cryaciccl
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
31720
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 37901.8 / 81000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 63000 / 81000 ]
MSThompson47
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
4500
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Lightningz
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +10% attack.
11500
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Player team
Snipe Attack [ 3450 / 27000 ] Super Snipe [ 3450 / 81000 ]
Black Wave [ 1455 / 27000 ] Black Storm [ 1455 / 81000 ]
superduckman100
Units cost is reduced to 90% (10% cheaper). Units repair +1 additional HP (note: liable for costs).
5200
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Player team
Barter [ 22686.2 / 27000 ] Merchant Union [ 22686.2 / 81000 ]
Lucky Lass [ 8882.5 / 27000 ] Covering Fire [ 8882.5 / 81000 ]
brennerswolves
Units gain +10% attack. No day-to-day abilities.
4500
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Crimson19
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
orangeomega44
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
657900
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Player team
SUPER
Black Wave [ 27000 / 27000 ] Black Storm [ 48584.5 / 81000 ]
ChrisRedfield
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
2010
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 54000 / 81000 ]
Barter [ 12011.5 / 27000 ] Merchant Union [ 12011.5 / 81000 ]
rvicta
Units gain +10% attack. No day-to-day abilities.
600
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Black Wave [ 27000 / 27000 ] Black Storm [ 38985 / 81000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 34545 / 81000 ]
xMrTenorioRTx
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
9200
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
EmRA
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
6900
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Player team
Copter Command [ 19860 / 27000 ] Airborne Assault [ 19860 / 81000 ]
Barter [ 12430.1 / 27000 ] Merchant Union [ 12430.1 / 81000 ]
Waffletrixponygod
Units gain +10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
8200
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 34110 / 81000 ]
Max Force [ 15862.5 / 27000 ] Max Blast [ 15862.5 / 81000 ]
maplepancakes
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10000
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 45255 / 81000 ]
Max Force [ 19132.5 / 27000 ] Max Blast [ 19132.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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