8-player Bomberman
Day 9 - Boot: 00d 00h 00m - AET:
Game Started: 10/13/2014 - Last Updated: 12/31/2014 - Homage to Bomberman 3: Chibi Trouble
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Charleslie
Luck on attacks is +0 to +19%.
10200
  • 0
  • 0
  • 0
    0/?
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Lucky Star [ 12890 / 27000 ] Lady Luck [ 12890 / 81000 ]
Magic Elves
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
InfernusMachine
Luck on attacks is +0 to +19%.
2000
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Lucky Star [ 10620 / 27000 ] Lady Luck [ 10620 / 81000 ]
heelo3
Units gain +30% attack, but lose -20% defense.
4000
  • 0
  • 0
  • 0
    0/?
    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
RTX-007
Units repair +1 additional HP (note: liable for costs).
21300
  • 0
  • 0
  • 0
    0/?
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    0/?
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Lucky Lass [ 1480 / 27000 ] Covering Fire [ 1480 / 81000 ]
mando2721
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
5000
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
    0/?
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Ryan1189
Units repair +1 additional HP (note: liable for costs).
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
Treekn
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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