World Map :)
Day 18 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 10/19/2014 - Last Updated: 11/18/2014 - Fair World Map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
dustyogd
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
25000
  • 0
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
orangeomega44
Units gain +10% attack.
20100
  • 0
  • 0
  • 0
Black Wave [ 27000 / 27000 ] Black Storm [ 54675 / 81000 ]
PunkPimster
Luck on attacks is -14% to +29%.
4000
  • 0
  • 0
  • 0
Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
oh wow he has got …
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
4000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
michaelczy
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
55900
  • 0
  • 0
  • 0
Market Crash [ 27000 / 27000 ] War Bonds [ 64800 / 81000 ]
krazyd4n
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
4400
  • 0
  • 0
  • 0
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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