Running Man
Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 10/28/2014 - Last Updated: 01/17/2015 - AW Nascar
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ryan1189
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. No day-to-day abilities.
26100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 3875 / 27000 ] Overdrive [ 3875 / 81000 ]
Sideslip [ 1410 / 27000 ] Sidewinder [ 1410 / 81000 ]
Hawke233
Units gain +10% attack and +10% defense. Luck on attacks is +0 to +19%.
17000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 24490 / 27000 ] Ex Machina [ 24490 / 81000 ]
Lucky Star [ 8427.5 / 27000 ] Lady Luck [ 8427.5 / 81000 ]
sunshine4488
No day-to-day abilities. Units repair +1 additional HP (note: liable for costs).
46100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 6597.5 / 27000 ] Hyper Upgrade [ 6597.5 / 81000 ]
Lucky Lass [ 9077.5 / 27000 ] Covering Fire [ 9077.5 / 81000 ]
ptaward
Units gain +10% attack. Units (even air units) gain +10% attack power on roads.
10300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 13005 / 27000 ] Black Storm [ 13005 / 81000 ]
Forced March [ 4300 / 27000 ] Trail of Woe [ 4300 / 81000 ]
Arcadia196
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 27000 / 27000 ] High Society [ 27050 / 81000 ]
Double Time [ 10585 / 27000 ] Victory March [ 10585 / 81000 ]
Jason_B
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +10% attack power on roads.
13600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 4445 / 27000 ] High Society [ 4445 / 81000 ]
Forced March [ 1847.5 / 27000 ] Trail of Woe [ 1847.5 / 81000 ]
Druddy
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
8800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 4345 / 27000 ] Max Blast [ 4345 / 81000 ]
Hyper Repair [ 1835 / 27000 ] Hyper Upgrade [ 1835 / 81000 ]
EmRA
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 1432.5 / 27000 ] High Society [ 1432.5 / 81000 ]
Double Time [ 4160 / 27000 ] Victory March [ 4160 / 81000 ]
BlitzLord
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
7800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 1105 / 27000 ] Max Blast [ 1105 / 81000 ]
Meteor Strike [ 495 / 27000 ] Meteor Strike II [ 495 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.