k.j.;klj/;o
Day 18 - Boot: 00d 00h 00m - AET:
Game Started: 11/06/2014 - Last Updated: 06/22/2015 - Eye of the Hurricane
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Damage Calculator (Hotkey: C)
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Meteor
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Uchin
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18400
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Black Wave [ 25223.8 / 27000 ] Black Storm [ 25223.8 / 81000 ]
Lightning Drive [ 12228 / 27000 ] Lightning Strike [ 12228 / 81000 ]
Lloigor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
20000
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Darth Hawke
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
12190
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Morale Boost [ 23754.8 / 27000 ] Samurai Spirit [ 23754.8 / 81000 ]
Barter [ 13558 / 27000 ] Merchant Union [ 13558 / 81000 ]
Coyoty
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +10% attack.
9000
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Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Sneggid
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21300
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Urban Blight [ -888.5 / 27000 ] High Society [ -888.5 / 81000 ]
Terrain Tactics [ 12029.9 / 27000 ] Prime Tactics [ 12029.9 / 81000 ]
Mr Allen J
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
14800
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
SnickersBar007
Units gain +10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10000
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
cryaciccl
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units cost is reduced to 90% (10% cheaper).
65870
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Tower Shield [ 21133.8 / 27000 ] Tower of Power [ 21133.8 / 81000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 54000 / 81000 ]
kkrow
Units (even air units) gain +10% attack power on roads. Units gain +10% attack and +10% defense.
6000
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
Elrosthir
Unaffected by snow, but rain affects him the same as snow would for others. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13000
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Blizzard [ 16460 / 27000 ] Winter Fury [ 16460 / 81000 ]
Snipe Attack [ 5527.5 / 27000 ] Super Snipe [ 5527.5 / 81000 ]
ChrisRedfield
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
11765
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 27034 / 81000 ]
Barter [ 20327.4 / 27000 ] Merchant Union [ 20327.4 / 81000 ]
eetmd
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
7000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
KenshinX28
Units cost is reduced to 90% (10% cheaper). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
32670
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Barter [ 27000 / 27000 ] Merchant Union [ 30252.7 / 81000 ]
Double Time [ 14032.3 / 27000 ] Victory March [ 14032.3 / 81000 ]
mdub24
Units gain +10% attack. Units gain +30% attack, but lose -20% defense.
45400
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Black Wave [ 27000 / 27000 ] Black Storm [ 37234 / 81000 ]
Knuckleduster [ 15971 / 27000 ] Haymaker [ 15971 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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