Zombielandia 3
Day 10 - Boot: 00d 00h 00m - AET:
Game Started: 11/12/2014 - Last Updated: 03/22/2015 - [Zombies]Safest Place on Earth
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Jason_B
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
2200
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 51110 / 81000 ]
Mr Allen J
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
34000
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 7220 / 27000 ] Super Snipe [ 7220 / 81000 ]
Sneggid
Units gain +10% attack.
400
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    Units in vision only
  • 0
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Player team
Black Wave [ 15445 / 27000 ] Black Storm [ 15445 / 81000 ]
ebitiri
Units cost +20% more to build, but gain +30% attack and defense.
1560
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    Units in vision only
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 50895.2 / 81000 ]
CPT shocker
Units cost is reduced to 90% (10% cheaper).
400
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    Units in vision only
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Player team
Barter [ 21428.3 / 27000 ] Merchant Union [ 21428.3 / 81000 ]
the-deadly-shadow
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
27100
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    Units in vision only
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Player team
Market Crash [ 18290 / 27000 ] War Bonds [ 18290 / 81000 ]
General_Roque
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
973600
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    Units in vision only
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 79770.7 / 81000 ]
hobbit_feup
Units cost is reduced to 90% (10% cheaper).
200
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  • 0
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Player team
Barter [ 17757 / 27000 ] Merchant Union [ 17757 / 81000 ]
mdub24
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
6000
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    Units in vision only
  • 0
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Player team
Meteor Strike [ 1595 / 27000 ] Meteor Strike II [ 1595 / 81000 ]
InfernusMachine
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
0
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Player team
Tsunami [ 24510 / 27000 ] Typhoon [ 24510 / 81000 ]
NDA|D007
Units cost +20% more to build, but gain +30% attack and defense.
6000
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    Units in vision only
  • 0
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Player team
Morale Boost [ 5945 / 27000 ] Samurai Spirit [ 5945 / 81000 ]
Elrosthir
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
2200
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 17185 / 27000 ] Super Snipe [ 17185 / 81000 ]
mando2721
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19000
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    Units in vision only
  • 0
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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