FoW Davido
Day 11 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/13/2014 - Last Updated: 01/23/2015 - stella di David
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
gk_hod gk_hod
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
22300
Lightning Drive [ 9945 / 27000 ] Lightning Strike [ 9945 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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SuperJesus SuperJesus
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
500
Lightning Drive [ 655 / 27000 ] Lightning Strike [ 655 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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krut krut
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3000
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Lalann Lalann
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26600
Double Time [ 6115 / 27000 ] Victory March [ 6115 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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CommanderLex CommanderLex
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16000
Terrain Tactics [ 1125 / 27000 ] Prime Tactics [ 1125 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Dragen Dragen
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17000
Urban Blight [ 3985 / 27000 ] High Society [ 3985 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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