parkerinmo
Day 13 - Boot: 00d 00h 00m - AET:
Game Started: 01/16/2015 - Last Updated: 08/06/2015 - Who is afraid of a little,little island?
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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parkerinmon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
3000
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Player team
Double Time [ 9178.8 / 27000 ] Victory March [ 9178.8 / 81000 ]
Gold Rush [ 2827.5 / 27000 ] Power of Money [ 2827.5 / 81000 ]
RTX-007
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
3540
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Player team
Double Time [ 14879.6 / 27000 ] Victory March [ 14879.6 / 81000 ]
Barter [ 10604.4 / 27000 ] Merchant Union [ 10604.4 / 81000 ]
1updude
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
3000
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Player team
Hyper Repair [ 4723.6 / 27000 ] Hyper Upgrade [ 4723.6 / 81000 ]
Lightning Drive [ 2135 / 27000 ] Lightning Strike [ 2135 / 81000 ]
mpriv
Units gain +10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
2000
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Nightmare Moon
Luck on attacks is -9% to +24%. Luck on attacks is -14% to +29%.
2000
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Player team
Brute Force [ 2730 / 27000 ] Barbaric Blow [ 2730 / 81000 ]
Overclock [ 8260 / 27000 ] System Crash [ 8260 / 81000 ]
Darth Hawke
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
5100
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Player team
Morale Boost [ 8329.7 / 27000 ] Samurai Spirit [ 8329.7 / 81000 ]
Barter [ 4437.8 / 27000 ] Merchant Union [ 4437.8 / 81000 ]
Nyvelion
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10900
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Player team
Terrain Tactics [ 15039.3 / 27000 ] Prime Tactics [ 15039.3 / 81000 ]
Terrain Tactics [ 10233.6 / 27000 ] Prime Tactics [ 10233.6 / 81000 ]
jugandojuegos
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
600
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Player team
Copter Command [ 3103.8 / 27000 ] Airborne Assault [ 3103.8 / 81000 ]
Max Force [ 1155 / 27000 ] Max Blast [ 1155 / 81000 ]
Krellin
Units cost is reduced to 90% (10% cheaper). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
8560
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Player team
Barter [ 15544.5 / 27000 ] Merchant Union [ 15544.5 / 81000 ]
Double Time [ 20335.1 / 27000 ] Victory March [ 20335.1 / 81000 ]
ww785414715
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Unaffected by snow, but rain affects him the same as snow would for others.
3900
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Player team
Urban Blight [ 11272.8 / 27000 ] High Society [ 11272.8 / 81000 ]
Blizzard [ 4760 / 27000 ] Winter Fury [ 4760 / 81000 ]
InfernusMachine
Units cost +20% more to build, but gain +30% attack and defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
7260
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 33628.3 / 81000 ]
Tower Shield [ 17926 / 27000 ] Tower of Power [ 17926 / 81000 ]
mdub24
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
7600
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Player team
Double Time [ 8706.5 / 27000 ] Victory March [ 8706.5 / 81000 ]
Snipe Attack [ 3283.3 / 27000 ] Super Snipe [ 3283.3 / 81000 ]
mikestma
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
2000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Xmo5
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost +20% more to build, but gain +30% attack and defense.
3400
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Player team
Snipe Attack [ 25595.8 / 27000 ] Super Snipe [ 25595.8 / 81000 ]
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 28957.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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