Sengoku jidai
Day 32 - Boot: 00d 00h 00m - AET:
Game Started: 01/20/2015 - Last Updated: 09/07/2015 - Japan 80*95
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Krellin
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21500
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Hyper Repair [ 26727.5 / 27000 ] Hyper Upgrade [ 26727.5 / 81000 ]
Lightning Drive [ 18227.5 / 27000 ] Lightning Strike [ 18227.5 / 81000 ]
RoyalSunset
Luck on attacks is +0 to +19%. Unaffected by snow, but rain affects him the same as snow would for others.
30300
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 81000 ]
Blizzard [ 13310 / 27000 ] Winter Fury [ 13310 / 81000 ]
daakuma
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack.
5000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Nuggy
Units gain +10% attack. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
100
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Black Wave [ 27000 / 27000 ] Black Storm [ 36330 / 81000 ]
Urban Blight [ 27000 / 27000 ] High Society [ 28251.8 / 81000 ]
H0RSED1K
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17100
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Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 62865 / 81000 ]
Urban Blight [ 5395 / 27000 ] High Society [ 5395 / 81000 ]
SuperJesus
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
18500
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Terrain Tactics [ 6120 / 27000 ] Prime Tactics [ 6120 / 81000 ]
Hyper Repair [ 2540 / 27000 ] Hyper Upgrade [ 2540 / 81000 ]
Sneggid
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
6000
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Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
mdub24
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Unaffected by snow, but rain affects him the same as snow would for others.
22700
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SUPER
Blizzard [ 27000 / 27000 ] Winter Fury [ 27397.5 / 81000 ]
mattyice84
Units gain +10% attack. No day-to-day abilities.
11000
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Black Wave [ 27000 / 27000 ] Black Storm [ 81000 / 81000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 53105.1 / 81000 ]
Zhuge_liang
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +30% attack, but lose -20% defense.
4000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Everdan
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
73550
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Urban Blight [ 27000 / 27000 ] High Society [ 40086.5 / 81000 ]
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 50532.5 / 81000 ]
Sixx Spades
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26500
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Tsunami [ 27000 / 27000 ] Typhoon [ 30847.5 / 81000 ]
Terrain Tactics [ 32.5 / 27000 ] Prime Tactics [ 32.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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