Close Quarters Killin
Day 28 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/10/2015 - Last Updated: 06/21/2015 - Homage to Bomberman 2: Atomic Panic!
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
H0RSED1K
Units (even air units) gain +10% attack power on roads.
49900
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Player team
Forced March [ 3580 / 27000 ] Trail of Woe [ 3580 / 81000 ]
mdub24
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
9300
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 38665 / 81000 ]
InfernusMachine
Luck on attacks is +0 to +19%.
4500
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Player team
POWER
Jason_B
Units (even air units) gain +10% attack power on roads.
5600
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Player team
Forced March [ 27000 / 27000 ] Trail of Woe [ 44305 / 81000 ]
Darth Hawke
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
4900
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Player team
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 34255 / 81000 ]
ScoobyScrub360
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
3000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
IPS
Units (even air units) gain +10% attack power on roads.
24200
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Player team
SUPER
miki1542
Units (even air units) gain +10% attack power on roads.
5000
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
wiktor123
Units (even air units) gain +10% attack power on roads.
3000
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    0/?
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
NewCO
Luck on attacks is -14% to +29%.
12700
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Player team
Overclock [ 26000 / 27000 ] System Crash [ 26000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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