Closequarters
Day 14 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/12/2015 - Last Updated: 04/16/2015 - Homage to Bomberman 2: Atomic Panic!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
H0RSED1K H0RSED1K
Units (even air units) gain +10% attack power on roads.
18500
Forced March [ 27000 / 27000 ] Trail of Woe [ 29580 / 81000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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    Units in vision only
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Player team
Darth Hawke Darth Hawke
Units (even air units) gain +10% attack power on roads.
9000
Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 81000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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    Units in vision only
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Player team
SuperJesus SuperJesus
Luck on attacks is -14% to +29%.
4000
Overclock [ 20685 / 27000 ] System Crash [ 20685 / 81000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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    Units in vision only
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Player team
Nightmare Moon Nightmare Moon
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
6100
Enhanced Vision [ 9320 / 27000 ] Counter Break [ 9320 / 81000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
ww785414715 ww785414715
Luck on attacks is +0 to +19%.
6800
Lucky Star [ 27000 / 27000 ] Lady Luck [ 36855 / 81000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Player team
RTX-007 RTX-007
Units (even air units) gain +10% attack power on roads.
21200
Forced March [ 16040 / 27000 ] Trail of Woe [ 16040 / 81000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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    Units in vision only
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Player team
sappo sappo
No day-to-day abilities.
3000
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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    Units in vision only
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Player team
IPS IPS
Luck on attacks is +0 to +19%.
7100
Lucky Star [ 27000 / 27000 ] Lady Luck [ 28125 / 81000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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    Units in vision only
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Player team
Sean Et Cetera Sean Et Cetera
Units (even air units) gain +10% attack power on roads.
12200
Forced March [ 20905 / 27000 ] Trail of Woe [ 20905 / 81000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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    Units in vision only
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Player team
Oshawhat? Oshawhat?
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12000
Max Force [ 20430 / 27000 ] Max Blast [ 20430 / 81000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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