Test the cube 2
Day 11 - Boot: 00d 00h 00m - AET:
Game Started: 07/09/2015 - Last Updated: 10/11/2015 - The 7 square cube
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Huynh Khac Thinh
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
25000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
ChrisRedfield
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
4200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 34595 / 81000 ]
IPS
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
44000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Tower Shield [ 27000 / 27000 ] Tower of Power [ 38065 / 81000 ]
Point
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
75000
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    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Tower Shield [ 11155 / 27000 ] Tower of Power [ 11155 / 81000 ]
HeyMeBob
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
26600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 46150 / 81000 ]
LCHX
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
20000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 46015 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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