Day 28 - Boot: 00d 00h 00m - AET:
Game Started: 10/13/2015 - Last Updated: 01/20/2016 - [Counter-Strike map] fy_pool_day
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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XxXNinjinXxX
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
bobgorfeht
No day-to-day abilities.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
clord666
Units cost +20% more to build, but gain +30% attack and defense.
28000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Morale Boost [ 1820 / 27000 ] Samurai Spirit [ 1820 / 81000 ]
smyrin
Units cost +20% more to build, but gain +30% attack and defense.
27000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Morale Boost [ 7000 / 27000 ] Samurai Spirit [ 7000 / 81000 ]
Scrotumless
Units gain +10% attack and +10% defense.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
Ryex
Units cost +20% more to build, but gain +30% attack and defense.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
RedLion
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
2000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Alegem
Units cost +20% more to build, but gain +30% attack and defense.
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Morale Boost [ 8000 / 27000 ] Samurai Spirit [ 8000 / 81000 ]
ravidan
No day-to-day abilities.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Coyoty
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
moraX
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
BountyFrog
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
InfernusMachine
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
27000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Snipe Attack [ 5680 / 27000 ] Super Snipe [ 5680 / 81000 ]
TimStar
Luck on attacks is -14% to +29%.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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