TuMama8
Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 10/20/2015 - Last Updated: 10/20/2015 - Glory Islands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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sugarDaddy
Units gain +10% attack. No day-to-day abilities.
2500
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 21795 / 27000 ] Black Storm [ 21795 / 81000 ]
Hyper Repair [ 10897.5 / 27000 ] Hyper Upgrade [ 10897.5 / 81000 ]
Zimerman tai-chou
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
1000
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 27000 / 27000 ] War Bonds [ 36630 / 81000 ]
Lightning Drive [ 18195 / 27000 ] Lightning Strike [ 18195 / 81000 ]
kakayaka
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +10% attack.
500
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 27000 / 27000 ] Typhoon [ 28095 / 81000 ]
Black Wave [ 14047.5 / 27000 ] Black Storm [ 14047.5 / 81000 ]
Suxen
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
600
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 26760 / 27000 ] War Bonds [ 26760 / 81000 ]
Tsunami [ 13140 / 27000 ] Typhoon [ 13140 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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