see the sun
Day 11 - Boot: 00d 00h 00m - AET:
Game Started: 03/13/2006 - Last Updated: 06/04/2006 - Traffic Jam
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
spyke
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
100
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Snipe Attack [ 23161.2 / 27000 ] Super Snipe [ 23161.2 / 81000 ]
Just Another Guy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
6600
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Double Time [ 3700 / 27000 ] Victory March [ 3700 / 81000 ]
end5555
Units cost is reduced to 90% (10% cheaper).
9300
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
jhuni
Units cost is reduced to 90% (10% cheaper).
7540
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Barter [ 2108.4 / 27000 ] Merchant Union [ 2108.4 / 81000 ]
admiralnobody88
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
4200
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Gold Rush [ 16341.8 / 27000 ] Power of Money [ 16341.8 / 81000 ]
Sanguine Seed
Unaffected by snow, but rain affects him the same as snow would for others.
2000
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Blizzard [ 3130 / 27000 ] Winter Fury [ 3130 / 81000 ]
LightningStrike
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3000
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Double Time [ 3600 / 27000 ] Victory March [ 3600 / 81000 ]
Kanbei s Minion
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
1200
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Tsunami [ 17120 / 27000 ] Typhoon [ 17120 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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