Day 5 - Boot: 00d 00h 00m - AET:
Game Started: 03/15/2006 - Last Updated: 06/28/2006 - 4v4 Team Battle WOW!!!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
samuraixtreme
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
131000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Mad shark3000
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
201000
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Player team
Snipe Attack [ 25500 / 27000 ] Super Snipe [ 25500 / 81000 ]
mister201
No day-to-day abilities.
166400
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Player team
Sideslip [ 10300 / 27000 ] Sidewinder [ 10300 / 81000 ]
daay
Units cost is reduced to 90% (10% cheaper).
230500
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Player team
Barter [ 7700 / 27000 ] Merchant Union [ 7700 / 81000 ]
Legion30
Units cost is reduced to 90% (10% cheaper).
309700
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
taopriest
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
178000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
sheppard
No day-to-day abilities.
133000
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    0/?
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
V38
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
148000
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    0/?
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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